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<html>
<head>
  <title>libGDX application</title>
  <meta http-equiv="content-type" content="text/html; charset=UTF-8">
  <meta id="gameViewport" name="viewport" content="width=device-width initial-scale=1">
  <link href="styles.css" rel="stylesheet" type="text/css">
  <script src="soundmanager2-setup.js"></script>
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</head>

<body>
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<div align="center" id="embed-html"></div>
<script type="text/javascript" src="html/html.nocache.js"></script>
</body>

<script>
document.getElementById('gameViewport').setAttribute('content',
  'width=device-width initial-scale=' + 1/window.devicePixelRatio);

function handleMouseDown(evt) {
  evt.preventDefault();
  evt.stopPropagation();
  evt.target.style.cursor = 'default';
  window.focus();
}

function handleMouseUp(evt) {
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}
document.addEventListener('contextmenu', event => event.preventDefault());
document.getElementById('embed-html').addEventListener('mousedown', handleMouseDown, false);
document.getElementById('embed-html').addEventListener('mouseup', handleMouseUp, false);

</script>
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